This confirms the resolution and frame rate for the base consoles, both of which are targeting 30 FPS and native 1080p. PC players of the original should also see some significant speed changes thanks primarily to our new NVIDIA based Physics engine. With HDR support on Xbox One S, PS4 and PS4 Pro.įor anyone playing on PC, there will be HDR on Windows 10 with DirectX11.4.
You can expect to play in 4k native on Xbox One X (+HDR support) and 4k checkboard on PS4Pro (+HDR support).ġ080p native on Xbox One, Xbox One S, PS4 and PS4 Slim. We’re still working on the final touches to performance, but right now we can commit to 30 fps on all platforms. In an interview with Invision Community, the developers detailed the technical breakdown of the PC and consoles version with the upcoming definitive edition. Since the game is launching on both of the mid-generation hardware refreshes as well, Larian Studios has now confirmed the resolution and support for all of the consoles. This is coming with the launch of the definitive edition of the game. Divinity Original Sin 2 is finally getting its long deserved release on the PS4 and Xbox One.